![]() There are also about 5 scenes that have PHX water simulations so I have no idea how long it would take to upload those scenes and sim files.Īny insight on a way to optimize my file for chaos cloud would be appreciated. Plus I don't I have enough disk space on this system to contain 1500GB of vrscene files for one project. I have about 20 scenes with a total of 5000 frames, I would prefer to not have to spend 2 days (based off the 3 hours to upload one scene) uploading the whole project as the cloud prepares a vrscene file for each frame. However, I prefer Chaos cloud because of the success I've had with stills, but I feel like I'm missing something when it comes to working with animation. During the tutorial the upload portion shows the frames moving quickly is that part sped up? Using other farms (rebus) it just packages up the project and sends. We use cookies to personalize content, provide features, analyze web traffic and make our sites and services secure. I followed the animation tutorial on the documents site and didn't really do anything different than skip the denoise part as desnoise has trouble with grass. Cookies help us to improve your experience on our website. The scenes are heavy with forestpack items as its a landscape animation, but not overly complicated in the grand scheme of things. ![]() ![]() When I uploaded an animation to the cloud it makes a vray scene file for each frame is this normal? I waited 3 hours for a upload to get 97% completed and then it crashed trying to export the project which ended up being almost 64GB. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |